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Reviews for "hitBox"

Really loved the game! Some mechanics lacked proper explanation but those were easy to figure out. The physics were, in my opinion, very good as well as the level desing. Overall a great game.

whileworking responds:

Thank you very much! Glad you had no problems figuring out the mechanics. :)

The concept and the art for the game were super. I agree with some comments that it wasn't clearly explained as to what the controls are. I figured them out, and that process did feel like a puzzle game--but other people might want a good tutorial to explain it.

The UI really did take a while to load. Same for the level completion to trigger; any particular why it felt slow? The game itself has a nice pace, so those slow transitions can be jarring.

Anyways, it was an excellent game. I am going to keep an eye on all the work you put out in the future.

whileworking responds:

Thanks a lot. Well, the game is using some graphic effects and some CPU, so you might have to close some other windows/apps in order to run it at full frameRate. My aim was to keep the tuts simple and without texts to comply with the overall style. Yes, you gotta think a little to figure out, but there are no other ways to solve the tutorial levels than followin it.

I guess I'm going to show bias by saying I didn't enjoy this because I wasn't good at it. Even looking at the walkthrough, I couldn't understand it. Level 5 is the one I can't get past. It just doesn't seem that interesting to really care about. I guess the layout is nice. The music isn't bad.

It just did little for me. I need more straightforward gameplay. Well, maybe this was too straightforward. It just had little variety. It wasn't rewarding.

whileworking responds:

Cannot really agree on the variety point. But it's ok, it just isn't your kinda game.

Its fun and enjoyable. A nice game to just relax and play.

whileworking responds:

Thank you, that's the thing hitBox was made for.

Making it an aiming/timing issue made this not a puzzle game at all.

The art and sound was ok. The UI was bad because of the long delay in between attempts.

The mechanics were just annoying.

whileworking responds:

Ok, guess that just wasn't the right game for you. The mechanics actually work pretty fine but yes, it is rather a "skill" game with some puzzle elements than a pure "puzzle" game. "Puzzle - Toss" was still the most suitable genre to choose. Sorry for the misunderstanding here ;)