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Reviews for "SARCO"

I love the atmosphere in this game, remniscent of classics like Knytt, the creative detail and lack of motive is refreshing, even if it's easy to feel a bit lost when you run into borders and locked doors without any feedback as to what you should do... in the end though, was a fun venture! Nice how the audio fades away between locales as well, but if you stand outside in the rain long enough, the sound stops even when the rain keeps going. Guess you're just not supposed to stay idle so long. ;) Nice work overall!

-cd-

The artwork, atmosphere and music in this game are all brilliant. It's more like an interactive linear story than a proper game to me and, like you said, very short, but I still enjoyed it very much! The whole story/plot is a mystery to me and I'm not sure what is going on in this game, but it added to the intrigue. Hopefully things will become clearer in later chapters.

All in all, the artwork and atmosphere kept me glued to the screen. Great job! Looking forward to seeing more of this :)

CosmicGhost responds:

Thanks a lot! I just played your Theropods game, it's really good! Especially the beginning, it felt really live and intense. Would love to collaborate with you guys in the future! :)

The art style of this game is awesome it gives a calming feeling. The sound track was nice too. But the near the end of the game the text is glitchy. But overall it's a good game, wanting to see what happens next! :)

I really like the visual style of the game. creative and short!

I really like the scene designs, as well as the characters. Even though they're merely drawn as stick-like figures, and we look like a floating lump of rock, I find that this simplistic details is what helps push us to focus on the overall design of the game.

It'd be worse if the effort was only put on creating a flashy, attention-pulling character. Great job on balancing the different components of the graphic, which as a results creates a dynamic design of atmosphere.