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Reviews for "GRAVITY"

Fun game! Nice visual style, and the controls are really responsive and crisp. The gravity concept isn't original but it's done pretty well. Someone else mentioned it too, but one of the things that bugged me was the heavy blocks. I thought it was really counter intuitive because that's not how gravity works, heavy things fall at the same rate as lighter things, so it took a while to get used to it, and even then it was kinda frustrating. Another niggly thing is with the level design, some of the levels just have identical challenges back to back. It just seems more unfair than challenging, because the player already did it once. But I'm just nitpicking, it's a simple game executed pretty well. Good job! :D

Primajin responds:

Hey thanks :) - Heavy things do fall the same, but denser objects fall faster I'm pretty sure, for example a sheet of paper and a scrumpled up sheet of paper, I'm no physicist though so that could be completely wrong haha. I'll keep the thing about the puzzles in mind :)

the 3 block maze is next to impossible-- you can get close enough blocks to get past the second block when you gravity switch. The previous levels were okay. Interesting idea.

Primajin responds:

Thanks :) although it is very doable you just have to time it right!

I'd say the only thing that turned me off from this game was the random nature of the turrets. The game was decently difficult, then the turrets came along. I feel as though the turrets made the game *slightly* more luck based. Maybe that's just me sucking. But it was fun, challenging, and worth playing. Not to mention the tasty visuals and music. I look forward to playing any and all games you make in the future :)

Nice challenge. Did anything ever come of that level expansion?

I love the game, good graphics but i wish that there would be more movement for example hopping. I think if you add a death count in the next update it would be better, i think. But besides this it is a good game a perfect platformer and different from other type of platformer game.

Primajin responds:

Thanks :) - I am adding a kill counter and gamepad support, hopefully sometime today.