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Reviews for "The Awakening RPG"

The art style, music and combat are very interesting, but it is very laggy. If you were to fix the lag I could enjoy more of the game.

RockLou responds:

I unfortunately can't, I've tried every trick I know of to reduce the lag. Anything else would make the game look worse.

But you can change the graphic quality in the Options menu (press ESC). Maybe that will help the lag a bit.

i had to quit because when i got to town and the guy lead me to the armory, i walked in and there was a guy, but clicking him did nothing and hitting space only opened up the standard menu.

if there was some key i was meant to hit to speak to him, i wasn't told. or it was told in dialog which i skipped, as is normal in games.

feels like it would have been a really good game. i can only give it a 3 in this review, but i'll save the real score for after the author response.

RockLou responds:

You make a good point actually. I will add something that would help in your situation.
The key you're supposed to press is Enter or E.

Wow so I have some serious beef with this game. Before I get into it let me start off with the pros.

The battle style is extremely unique. I love the counter, magic, limit break, and dodge system. It gives the game a great originality. Makes battling extremely fun and keeps it from becoming too generic.

Secondly I enjoy the status system and how I'm able to gain stat points by using certain characters in battles. Again, incredibly original and I appreciate the thought that went into this game.

Now on to the cons of this game. I've come across a reoccurring bug where the game just stops responding. It happens sporadically and always in battles where all the characters kind of just, stand there and not do anything. I press every button on my computer and nothing happens which results in me, resetting the game.

Now, this is a newgrounds game so I would normally have no beef with this. Lets be honest, you have little to no budget to make these games. You are doing it for sheer thrills and the love of game design. You aren't working with the best software Playstaion, X-Box or high powered PC games are working with.

My issue is your auto save feature. When you play a video game you are hoping the game trains you to learn certain things. For example during your game you are trained to dodge at certain points. Each bad guy seems to make a reaction, gesture or movement before they attacks. The ultimate objective of this is to help you to dodge attacks. Now, I've struggled and tried to understand how the auto save mechanic works. At first I wasn't saving at all because I was noticing save icons come up after each battle. <<<<<<<<<Right there I'm being trained that after each successful battle the game auto saves. Why would I need to save after a big dungeon boss? The answer is - I shouldn't, if your training me that the game saves after battles. Needless to say I was disappointed after reaching the golden demon and getting my ass handed to me (i am playing it on hard) and having to lose about 35 minutes of progress and having to start significantly farther back. This is what ultimately ended my gaming experience for this game.

Great game but glitches + auto save feature = donezo for me.

RockLou responds:

Wow... okay. I'm glad you liked the parts that worked... As for the sporadic freezing of the game, I've pulled my hair out trying to figure out what's going on there. As I write this, I'm testing a few things to see if I can fix it.

The auto-save should work, and it always has for me. My suspicion is that some players are playing on browsers that has been set to not saving cookies. I have added a prompt whenever you start a new game, you need cookies enabled to save your games. Otherwise, whenever you reload the page, the save will disapear, and as you've noticed some players are forced to reload the page whenever the game freezes. It's a combination set for disaster...

Fun game. Very reminiscent of the late 80s and early 90s. Would have given another star if it were finished. And another if it had a real, in-game inventory system.

RockLou responds:

Thanks! I was considering doing a real inventory system... but never got around to it. Didn't seem necessary.

Many medals seems broken. For one, I didn't get the Aqua Man when I completed the goal, which was a pain. I also don't seem to get the "battle medals" even though I've counted the battles. A shame to see that the game's not finished and that the developer don't have any plans on finishing it, because it's a really fun game. A big no no for me though is the way it was presented: In the middle of the game, just like that. So for all of you that plays this game after me: Be prepared for that the game is not finished. Give it a go though, because there's lots to do and the gameplay is fun, but if you're looking for 100%, it's not doable.