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Reviews for "DungeonUp"

Fun and solid game. The trick to the game is simple: do the math before you start moving on the level. Also, much of it is backtracking after powering up a bit. For example, once your defense makes you take zero damage, go back and collect money by killing weak monsters. While I'm on the topic of powering up, don't buy upgrades till the second altar (at least). It's much easier to wait before buying so that better upgrades are cheap. Final hint, watch for hidden passages on the walls.

Fun game, but you got tempted to make this a demo instead of a regular flash game. This game really is not worth purchasing, however it is very fun.

Nice little game, although a litte unbalanced. I reached a point where I didn't have enough health to beat the enemies I needed to and not enough keys to reach areas in previous floors where I could access powerups. As there's no character levelling at all, the only reason beyond progress to beat enemies i for gold. Which is almost exclusively consumed by a greedy statue, which demands upwards of 200 coins for a measly 150 health after using it a few times. Even after pouring all my money into heath, I still had no hope of progress. I also felt I leanred nothing that would help me get further next time.

Adding some skill element to the combat (it's basically a numbers game at present) could improve things a little. Overall worth playing though.

The game is awesome, but is truly unbeatable except on easy, there just are not nearly enough yellow keys to go around, even for taking the shortest, most optimal paths on every level. I have tried 10 times and cannot get past level -41. Please rebalance the key issue and this will be an amazing game.

Not bad but why have a timer for yellow keys on casual? How about having unlimited yellow keys (or no yellow doors)? The timer is tedious and will push players to quit because of the boring waiting, it's not a real penalty.

Death penalty may also be too harsh, you don't want to use your soul stones because they are basically money but if you die, it's straight back to the beginning. I know that's intentional but I find it too punishing.

Oh and why would you not want to skip battles? pressing space is not much but the point is, why have to do it in the first place?