I played both eps of Juggernaut I will have to say that there's lot of improvement in this one compared to the previous one. It has good story and dialogues, side quests, better animation and graphics, difficulty and item drop rate is decent (not ridiculous like the first one), buyable items and equipment, and voice acting. You got all the basics of a good SNES/old-fashioned RPG covered, although there are lots of improvements needed to be done IMO.
The first thing that ticks me off is that I have to use both keyboard and mouse. While it might not bother many people, it feels awkward and less smooth for me. It'll be much nicer if I can just use either keyboard or mouse only.
Also, the encounter rate is too high. It is stupid when I can't walk for more than 5-10 secs in peace. Either reduce this or provide us with encounter-decreasing items.
Magics needs some improvement/balancing as well. The elemental spheres, for example, are practically useless. Doesn't deal more than normal attack even on the beginning, and damage doesn't scale. Same thing goes to other magics and heal. I'd rather use a pot than a 57hp heal.
Equipments are scarce. There are only weapons available, and they don't give any bonuses or anything except for extra damage. It suits the game because there's no stats system, but if you want to make it that simple, additions of armor(s) and/or accessory(ies) will be much appreciated.
Lastly, the levels and towns feels a bit empty. I'm not even sure how to explain it clearly, but try to make the towns smaller in size or make the houses larger, or both? More texture and terrain variation on the floor might help as well.
All in all, this is a nice game but still have lots of places for improvement. As I have said before ,you got all the basic needs covered. I'm looking forward for ep 3.