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Reviews for "Land of Enki"

Game as ok could be better.
I did not like that I could not equip the last sword in the end.
Getting kupos is hard so I am not even going to bother getting the 999 and maximum health medal.
It would been better than in the last levels monsters and bases would always drop the green kupos and above always instead of white ones.

I liked the song in the forest reminded me of a song in chrono cross.
The ending too left a lot to be desired.
I would have liked that each time I get new sword I would get special attack skill.

TheEnkian responds:

I appreciate you checking out the game. There's a few flaws yeah, the biggest one probably being the grind to get kupons in some cases. Thanks for the feedback!

A decent game.

Story: save the princess set in a fantasy land... 1/5
Controls: Would have liked up to be jump but my preference. Simplistic and very easy to control. 5/5
Gameplay: Found it very slow would have been better if enemies and your character were sped up a small bit. Money was such a mission to farm even with the purple and orange "coupons". 3/5
Music: Really good but makes me feel the game is sluggish. In the first boss fight it got me ready for the boss fight but the actual fight was slow. Also you actually made a good fade when you mute the sound. 5/5 (wasn't the musics fault for the slow game)
Difficulty: Way too easy. Boss fights were repetitive with each boss having 2 moves (unless you count the final boss dropping down to be hit a move) 2/5
Bonus: Secrets YAY! +3
Total:19/25

Additional notes:
In level 3-1 the vine everyone is complaining about is the forth one where it is too precise a jump to make. You have to jump so that your head sort of skims the roof. too high you bump the roof and it drops you early and too low and you just miss it.
With throwing bombs, they should explode on contact after they land as well as when you throw it directly with the enemy or when an enemy walks into it should explode automatically or should explode on contact with an enemy and make the player rely on timing.
Make the harder enemies drop larger quantities of money or have some easy way to farm money.
Make the character able to attack and throw bombs while in mid-air.

Could be better and a lot longer with more content.

TheEnkian responds:

Ha, the story is intentionally generic, I just wanted to see what I could do with the game when it was based around a simple story. I figured that it would be either hit or miss for some people, they'd either like the simplicity or hate how generic that it was.

A fair few people say that they'd like up to be jump, but that would really interfere with the climbing having space be to go up the vine and down to go down. As for the sluggishness in the game, I'd really like to improve that in another game. Like you said, give the ability to move and attack at the same time, jump slashes, etc. It would allow for the bosses to have a bit more variation too to allow for these abilities to be used in conjunction with their patterns.

The grinding also is a chore, it could definitely have done with having the kupon rate upped and the heart rate lowered. It would make the game harder and the grinding wouldn't be a problem, which kills two birds with one stone.

I just tried it again and I was able to make the jump from a small window of heights, but I tried it on my laptop afterwards and I think I've worked out what the problem is. If there's a bit of lag, it seems to cause the gravity to play up a little. I thought this problem was fixed and it seemed to be for jumping and all that, but when you grab onto a ladder/vines you slip off the bottom of it faster than you would if you don't lag. I'm not the programmer so I'm not certain how to fix it, but I'll pass the info on.

Thanks very much for the review, I always love the detailed ones :) I say this a lot, but they really do help out.

Great Game!Loved the level animation,classic pizel style and sword upgrade.One question:In level 3-1 when I try to pass the vines I can't make it because the next one is too short.How can I continue?

TheEnkian responds:

Are you sure? I just tested it and it seems fine? I'll ask a few people and see if they had that problem. Glad that you liked it aside from that!

Its well made, but rather underwhelming. There is no real difficulty, and nothing interesting about it to hold my attention.

TheEnkian responds:

Fair enough. The heart drop rate is definitely too high, always knowing that you can restock with ease take out a bit of the thrill.

I thought that the graphics were pretty good, I liked the sprite designs as well as the bosses. Also the backgrounds, they didn't distract from the level and they felt like a nice touch. The bosses themselves got tougher as the game went on so it felt like it had a good difficulty curve.

The music and sound effects were all good. In particular, the Cliff Crossing music was very good because it fit the stage well. It made it feel like you were on dangerous cliffs over the sea.

The game itself isn't too long, but that's good because it seems like it's more for passing the time with. As for the grinding, I didn't mind it, I tended to do it as I went rather than leaving all of it until the end and the secrets were good because they prevented the grinding from being too much. They were nicely placed so they weren't too hard to find, but they weren't in plain sight so it gives you a good reason to play the level again if you miss them. Having stats helped you to find them too because you'll know when you've missed a hidden chest.

My only complaint was that I didn't want to waste money so I didn't use the bombs. It felt like I missed out on using the shops a bit because of the 999 kupons achievement.

Overall, it was a very good game and I enjoyed it a lot.

TheEnkian responds:

It's not too long, but still, having mores levels couldn't really hurt. I think the problem on Newgrounds that won't be a problem on other websites is that it has achievements here so people feel compelled to max out their wallets for the 999 kupons. It's intended as an extra really, but I tend to be a bit of a completionist myself so I understand that saving for that would detract from enjoying utilising the kupons.