This is kind of an interesting circumstance... I Hate the run/jump/slide type of games. However, it turns out that I only hate the horizontal type. The idea of having a top down version changed my opinion on the genre. I loved this game for the first... hour or so. Then it occurred to me that I don't feel like I'm making any type of progress. The upgrades are nice if you're collecting money, but none of the upgrades really increase your ability to get any more distance than the first time you've played. If you go back and rethink the upgrades, and how they could possibly affect your ability to travel a further distance (that one potion aside), this could be a great game. Right now I have to give you a 3.5 but I can see that with some different ideas this would easily be a 5 for me. Good luck on any future projects.