Yes, the lack of instructions does hurt the game a little, the spiders for instance look like the general "avoid" type of enemy, I didn't learn until somewhere on floor 4 that I could have killed the fuckers all the time. While we could chalk that up to me being stupid, we could do te same for he match questions. There appear to be no timer and no penalty for getting them wrong. Plus they're just simple sums, there is no challenge in it, no puzzle aspect. Whilst the platformer itself is very much decent, I'm kind of missing the point of putting those ever longer strings of questions between short levels of game. What bothers me most is that I can't seem to find out who the intended audience for this is: people young enough to have problems with the sums and be interested in learning them, which could use some instructions, or, well, us, who could use more game and less sums. It's a good peace of work, but a bit confusing in that way.