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Reviews for "Nemesis"

unintuitive, shitty halo knock off. Try spending more time with a UX audience before crossing your fingers that gamer kids are going to just figure it out.

Too much text, not enough action. I don't care about a story just let me strategize/fight/actually play. Not to mention the text I have to click moves the next button all around so I have to search for it? Who's brilliant idea was that?

Kinda shitty to release a game that includes guns right after the Newtown shooting. Dick move, prick.

The goddamn color selector has arbitrary colors on the side that I can't even click? What's the point?

Selecting skills took about 5 minutes to figure out. Two clicks and no dragability, that's just moronic.

I set my resitancy to two because I was afraid I might catch dumb playing.

As if the talking at the beginning wasn't enough you provide more just as I am almost excited to play.

What's wrong with the UX on this shit? I have to click all over the place in order to do anything.

I quit before I even started actually playing, what a piece of shit.

P.S. Get a better graphic designer.

C01 responds:

I love you.

great game but it needs to be able to save, i was on round 58 of survival when shockwave crashed on me so I basically quit, also when you get the double attack thing it messes with the combo counter

First place in survivial mode. Nice :)
Good game but gets kind of boring after a while.

seriously wasn't expecting this game to be like this I thought it was going to be like Raze something like that but this game should have been like that from the looks of it, it really should have but thats my opinion but really this would be ten times more fun if it was like that

It is a really good game, but, I had a problem. The way the characters fall down after you beat them is so unreal. Put some effort into making them look like they are really dieing next time other than that awesome game :D