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Reviews for "Nemesis"

Everything was alright. A little repetitive. Once you figure out the combo to use, your pretty much impossible to kill. What ticks me off the most is in Survival. I hit the enemy to raise the multiplier and yet I hit the enemy and it LOWERS it..Wth? explain why sometimes it goes up and then why it goes down??

A good game , good graphics , but the ending was the easier thing , make new level or make the game harder plz

This game was made well and I could understand your skills in programming skills like critical hits and accuracy, however while this game had great programming, it fell short because of experimentation and overpowered skills and attributes.
For example the enemies in this game are mostly recognized by crests, but these enemies have many overpowered abilities: the defense crest has too much defense and unless you have flashbang, you can't kill them, the power crest is the only balanced one, the accuracy crest is the worst enemy because it's weak against what it should be strong against, the agility crest instead was a clever idea that became bad since you had a never miss skill.
With time the enemies without crests were the most dangerous, and I respect you for that since I thought enemies without crests would be easy, it really makes the game interesting.
By the way, if you plan on making a sequel, add more weapons and less skins, also make side weapons have a purpose and make every weapon have pros. and cons. because the dual energy blades are just overkill, also work a bit on the combat art style instead of making statues fight.
Now I'm finished, if you want to make a good game I suggest you experiment and test the game for at least 40 hours, it might seem excessive but that is what you need to remove bugs and make the game more fun, this game had great potential, but fell short.

It's an all right game. Not great, not bad.

It would be nice if you could display buffs somehow. I wasn't sure if I could buff power and speed at the same time or if I could buff one stat multiple times. It also doesn't mention how big the buffs are.

Minor note: I can't seem to find where these unlocked skins are located. They should be located in the customized color screen right? They're not there though.

This game is a great way to burn time but somewhat repetitive. I managed to beat the campaign without any problems. Heres what I did-

Primary: Energy Saber(increases chance of 2x turn)
Secondary: GR-12(most accurate handgun)

skill 1: flashbang
skill 2: precise attack
skill 3: speed boost

Upgrade power until 1/2 to 3/4 full. Then dedicate all points to agility. Once agility is maxed, finish maxing power. Then max resistance. You will probably beat the game before you get to max resistance. Heres how to beat the enemies during the mid to end game(when agility is maxed).

First and foremost, start every battle with flashbang->speed boost->precise attack. Do not repeat this process once it is already done. Speed boost is permanent. Then do the following:

yellow/green/no seal: flashbang->primary attack->flashbang->precise attack(then repeat)

red seal: primary attack->precise attack(then repeat)

blue seal: secondary attack->flash bang->precise attack(then repeat)

You should beat the game at around level 30-35. Final level is act 3, mission 4. Last enemy has no seal and 400hp. Terrible ending(you'll see why).

Cheers