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Reviews for "Super Duck Hunt"

As a retro gamer, I loved this cartoon. It felt like one big cutscene from a game of the NES days. All the cameos, animation, custom sprites, use of music... all of that is excellent.
However, as a cartoon viewer, this was okay-ish. It seems to me that there is a very big story in your, let's call it cartoon universe, but you decided to focus on dog's story, which is great, but it is not an interesting story. Maybe you were going for a "randomness" story where anything can happen, but here it didn't work. The pacing of the story is really, really slow and the conclusion is weak. The dog did nothing interesting. The only thing he actually did was getting his ass kicked, a lot.
But, despite all the bad stuff in the cartoon, the good stuff balances it nicely.
I would really like to see your next cartoon. I have no doubt that it will be visually impressive as this one, but I suggest you improve in storytelling.

Hey Features

The length really suprised me. Have you planned on adding some scene selection or release this on youtube?

I loved every moment of it. Hope you get some rewards man.

The animation was great, I loved the custom sprites!

My main issue with this animation is that in terms of plot, it's pretty aimless. You started off with a narrative of the Toad vs. Koopa war, and then you went on to call the dog a hero, but you never showed how the dog became a hero or affected the war in the end. The dog was basically scrambling for dear life the whole time. It seems you were going for 'accidental hero', and that would have worked out fine had there been a resolution, but you ended with the dog just running away - the story wasn't concluded. Don't get me wrong, the way you sequenced things in the scenes was great, it's just that there wasn't much happening plot-wise, and many things were left unexplained and not followed through with (like the Dr. Mario viruses, the way they had no effect later on despite messing with the dog's organs made that whole scene pointless; they ended up making a cameo for the sake of making a cameo).

The story laid down a setting, but never followed through with a plot direction, and as a result much of the impact that could have been reaped from the backstory was wasted. It felt like the characters were standing around much of the time, especially the dog, because of the slow pacing. Not much was happening in real time, and things tended to coincidentally happen one at a time - it wasn't very natural or believable and came off as cobbled-together. It almost seemed like you wanted to make an hour long movie, but cut it short (even then, the pacing would be too slow).

Sorry if I rambled, those were the things I had a problem with, it was just a little difficult to pick them apart precisely so I might not have been all that clear. I did the best I could at the moment, though. Putting aside the issues of plot and pacing, I can tell you put a lot of work into this, and there's a good amount of skill being exhibited here. Your pacing may have been slow, but your sprites and screenplay were artfully done. Overall, it was an interesting story that just trailed off at the end. Perhaps a bit too ambitious for the planning that went into it, but it was interesting nonetheless.

Good work! I hope to see more from you, and good luck on your next project!

ROTMK? ....nice attempt anyway.
If not, good job. I feel like you could discard the "bitch" and "fapping" and it would be a better animation.

And I agree with Galan0, you should have waited until the "madness" sorta event ended. You'd got more point, fame, and more viewer would take their time to watch this.

Dude you totally should have waited til after the whole Madness craze to submit this. This deserves first. Amazing job.

fea-tures responds:

Its the day after Madness day where I live, woops.

Nah, there was no grand strategy for releasing this, just wanted to get it out of the way :)

Thanks for watching!