Changing guns at start is brocken
Changing guns at start is brocken
Good, turn taking but its control and idea on gun users need work why since they don't have much a range. Having equipment would be nice too. Like having a certain weapons on a character will make it more.
It was fun but it felt some classes had huge advantages over others. Like the cat with 9 lives and the zombie thing where you or the enemy side gets 3 more ppl :/ It was really fun though, I wish you could still level up after you beat the game though, and a maybe have a less direct path? Like redoing old missions for items/skill boosts/coins.
It was pretty fun.
Most powerful members have to be:
1. thrower
2. emo/goth
3. dog/cat
4. tinker
5. zombie
The members in the beginning become useless
Cool game. Needs more structure and less strategy. Just a tad bit too complicated. With the bugs completely worked out, this could be an easy 10/10.