the percentages lie.........theres no way i ran into such bad luck so many times.
the percentages lie.........theres no way i ran into such bad luck so many times.
cool game but its way to easy lol thats really only thing bad i dont know what the people are talking about when they say its "impossiple"
other than a smoother difficulty transition to the later days, what really bothered me was the size of the window, you can't even make it larger with the pop-out player. so yeah, it's super addictive even though it's fucking impossible, so the least you could do is make it not soul-crushingly excruciating to play. Fantastic premise, the execution could use some work though.
p.s. dozens of typos, but at least they don't affect gameplay.
My units die in a scavenging mission even if the probability of danger is 0.
FINALLY got this game figured out had to quit exploring and rushing so much, love it.