Not a bad game, and even though I know these things have been said before:
I would REALLY like to chose character when I start over
Priest skill needs improvement - the angel feather item works so much better and it's not fair due to the lack of damage given to the priest
Some explanation of what the level ups do would also be nice, the only thing I noticed was full stamina and that it drops slower from just walking?
Same obstacles in the exact same order gets repeditive, please randomize.
Some gaps are too long, meaning you have to double-jump up again from the "floor"
And the way I beat the game - by becoming a thief and simply walk through it all with my angel feather, indestructable, seems a little unfair as well..
Good concept, nice art, but it needs a little more work to become perfect