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Reviews for "Running Warrior"

Almost excellent, but for the flaws that many reviews have already listed.
You're a talented artist, but the programming and overall design mechanics are deeply flawed. In addition to the 'random job change' not being appropriately balanced, the game runs at an unforgivably low speed. A simple horizontal runner should definitely not suffer from the level of performance issues we see here, especially when the pacing is already quite slow for a game of this type.

Overall, this is a great effort. A little polish would make it fun to play, and an extra developer (programmer) would make it a classic.

too slow to play, "running warrior" my arse! you barely walk let alone run.

This game has a lot of potential, but it's really a let down when you're actually penalized for progressing through the game--halfway thru the map and you stumble on a new class (which you have no idea what it will be) and then bam, you're stripped from double jumping, dashing, and adequately defending against unbeatable enemies, and you're likely about to run out of stamina too, forcing a restart. Some of the class abilities are questionable too, the archer's normal attack costs coins to fire an arrow? Then an "upgrade" is a knife attack that doesn't do anything to "!!" enemies, it's a waste. I stopped playing after that class because I didn't have the patience to get to a newer class later in the map, the game's pacing is too slow. Instead of a double-tap to dash, the walking speed would be better off permanently increased. It's a decent concept with really attractive graphics but until these flaws are fixed, I feel discouraged from playing further :(

I only played for about 15 mins. It wasn't bad, but after spending about 8 retries upgrading my character, I stepped on a statue and was switched to a different character with which none of the upgrades applied. Then starting over as there is no option to switch characters, I had to upgrade all over again just to get anywhere. All the while, going up levels and making enemies tougher.

Pros:
Smooth game play.
Decent upgrade system.

Cons:
Game is a bit glitchy.
-Sometimes the controls don't work.
-2 x right to run doesn't always work.
It is too easy to miss a platform when jumping even slightly too early.
It is really frustrating to have to start over from scratch, every time a new character is gained.

I find this type of game to be much more fun if you are able to actually control the character, not just time the jumps, attacks, etc.

Also, having the option of continuing from the level where you died would be a plus.

it could have been such a fun game, but it just became frustrating.

- There are impossible jumps (must take damage)
- I opened a large chest with a key, and I got a key. There are no items that stick with you permanently, why even bother having a special chest?
- Can't switch jobs through upgrade... I have this beef up warrior, and I accidentally discovered how to change class, and now I'm stuck with it until I can afford enough upgrade to get to the job changing place again
- Need better edges defined...
- What does level do and no progress indicator?
- Not sure if bad luck, but after I changed class, every monster is "hard"
- No buff indicator, is lucky charm and beef just for the next hit?

like graphic