Bad poetry? Check. Poor collision detection of spikes? Check. Frustrating controls? Check. Random mismatched ice tiles? Check.
This game is like a party. The only thing missing is fun.
Bad poetry? Check. Poor collision detection of spikes? Check. Frustrating controls? Check. Random mismatched ice tiles? Check.
This game is like a party. The only thing missing is fun.
"this reminds me of something"
how about the past 19 levels?
I was frustrated by:
instead of suspense, it just dragged on and on.
Very unoriginal story, horrible ending.
repetitive sound/music, but that's okay
brings nothing new or original to the platformer or "dark and amnesiac" genres.
unlike all other platformers with a wide variety of obstacles/enemies/puzzles, only 1 type of block function (slippery ice) and 2 types of obstacles (pit falls and spikes)
the guy actually questions everything. pretty repetitive.
Pros:
I actually like the art.
Thanks for playing, that was a little overly harsh considering I've never made a game before - it's not like I aimed to make a super original masterpiece. Some good points too though, the music was very high quality and so I could only fit small loops - hence repetitive. Also yes I couldn't really figure out how to end it and unfortuently it seems I made a bad mistake with what I chose.
No story.
Piss poor graphics.
Control failure.
Not so hard but just frustrating, actually i finished it with the right hand encased in a plaster cast.
Great criticism there. Pity its completely useless since it doesn't actually say what's bad at all.