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Reviews for "Nano Kingdoms"

good art direction and concept but the battles DRAG ON with nothing changing. so boring. 2 stars for the art and stuff though. loss of 3 stars for utterly mind numbing boring gameplay.

Strategy?

This isn't a strategy game, this is one of those rehashed "Epic War" games with a few added things like building upgrades. The only "strategy" involved is button-raping your mouse in hopes of not running out of food before your handicapped opponent destroys you. I say "handicapped" because they start out with all upgrades automatically which is total bs. Either way, it was boring. I beat the fiery girl that stereotypically complains about the king rejecting her love before getting fed up and closing it.

2/10 Originality
9/10 Graphics/Animation
1/10 Gameplay

The jump of difficulty is 4 pounds too much, because your enemy has max everything, which drives your army strength down, and damages your castle by a massive chunk. Otherwards, game fairish.

This game is shit, even after upgrading everything i still cant upgrade the barracks to get golems, fail game that needs to work before being posted.

The game was fun until I reached the level against the joker. Your inability to program a game where your upgrades are actually available puts the player at a huge disadvantage.

While the enemy is busy cranking out Golems, I am busy wondering why I can't upgrade my barracks to counter them. Especially when I have more than enough materials to build an upgraded barracks three times over.

So while I'm scrambling to pump out enough defenses to just hold them at bay, their golems are ripping through my army and destroy me. I've tried time and time again, and every time the result is the same: Despite how many resources I have, your game wont allow me to upgrade my barracks.

You might want to bug test and do a little R&D before you pump out half made games with huge problems.