Well, for starters, the grammar caught me off guard. Presentation is an important factor in any project, and if I get the sense that you didn't put much effort into checking your grammar, I don't take the game as seriously. Second, you never really explained the resource system at all. I didn't even know I had gold to spend on troops until I started running out, and then I didn't know how to get more (by killing the other team apparently, which means that if you don't have enough soldiers to even kill one person, you're out of luck). I don't know whether the push-back system was a benefit or a set-back, since it did both randomly. While I have a good offensive on one side where the majority of the enemy is, my men will do the push-back, but it will throw them to another line where I don't really have anybody to defend. I only played the first level on the red, and that level was annoying. The first level shouldn't have the player thrown into a challenge right off the bat. Also, I didn't even know what to do to win. I thought I did, when it said to get my troops to the right side of the field, which I did eventually. But I didn't get a winning message, the battle just went on. A little while later, while I was getting my butt kicked, I got a message saying I won. That's a problem that should be fixed.
2/5 stars, mostly for effort. It's a game that I feel should be fun, that has potential, but these problems are holding it back.