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Reviews for "Muu: Just Another Day"

WOW

Punishing difficulty sneaks up on you after the easy beginning. Didn't realize Chicken Mode couldn't be turned off once it had been activated.

This game made me late for work with its addictive "gotta get past this one spot" gameplay. Kudos!

Question: Did you use Stencylworks to make this game?

Miktar responds:

Yup. Like I mentioned in the Author Comments above, I used StencylWorks since this is my first game, and I'm not a programmer in any way. Most of the two weeks spent making the game, was used learning how Stencyl works.

its a great game

you did an amazing job for your first game. the music is great, so thumbs up to peter. though, you could have been a slight bit more forgiving with the slopes. when you hit some of them, you can't jump off, you just slide right down. aside from that, its pretty hard to not wanna finish.

Miktar responds:

Thank you!

My idea for the ski-jump was a bit ambitious, considering my inexperience with Stencyl and how it handles physics. Sometimes Muu will 'bounce' down a slope, so when you jump it thinks you're not on the ground and so you slide into oblivion. In my next game I aim to avoid this kind of sillyness.

why...

WHY SO HARD AND SO AWESOME?!

Ps:didn't got "10" just because don't have medals...

Argh.

Dear designer... on your shoulders rests the guilt for the death of a thousend Bull- (or is it a cow?) creatures. Can you feel the wight?

Miktar responds:

Every death is precious to me.

Great music!

I really liked the game. Super simple, straight to the point. The music was fantastic! Probably my favorite thing about the game.