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Reviews for "Colony Defenders TD"

Rock solid TD

Very polished. Great graphics, great audio, great (if utterly unoriginal, but hey: I love TDs) gameplay.

I dinged you on the lack of variety.

**In weaponry: PB AOE, slow, poison, buffs, etc. Just some towers with short range/high DPS, and some with much longer range would make things a bit more interesting. You could accomplish that with tweaks to the existing stats.

**In enemies: speed, resistance to various weapon types/effects.

Also, replayability. I know I could create a new save to go back and try previous levels again, but why do I HAVE to?

Really well done!

I thought this was very nicely done because I had no idea it was going to even be a defense game! It seemed more like an RPG at first. What was really cool was how so there were such a nice variety of people and weapons to help you. I think my favorite is the long cannon thing. The sounds are nicely done and quite authentic to the theme of fighting in a war. The graphics were really good in this, especially the scenery.

What I also liked was how you gave the player a lot of space to go out and play. That always helps in a defense game. It could have been more detailed, but it's still great from what it is. The enemies are also really well detailed. There's a real sense that there's a lot going on and I certainly had fun with it. I look foward to more in the future!

A really good TD game

It has been quite a while since such a awesome TD game has come out and this really made the standard for TD games to go up a notch. The units are really versatile and good, without any overwhelmingly OP and this one requires really thought out strategy. I am giving this a 8/10 for 2 reasons: 1) There are some points where unit placement point are blocked by the cancel build button. 2) You can add upgrades for the command centre and mining facility, example a small higher mining speed or suffer maximum 20 less damage per hit. In the overall, I really recommend people to play this game if they are interested in the TD genre

liked it, but....****spoilers**** you're warned...

it doesnt seem like the more expensive units yield better results.... After having a bit of difficulty in the later levels, on a whim, I tried just filling everywhere with the basic trooper unit, and then upgrading them one by one.... and I took no damage to my base..... so with the costly upgraded units and the higher cost to upgrade them, there's not much point if they dont work as well as the basic troops.... unless the game is supposed to contain a "greater message" about military power in the real world.. :-p

It's really nice, but gets boring after a few levels. Once the ruitine kicks in, every level is just more of the same.

Also, I noticed that the enemy does not follow the path of the terrain. Really, what's the point of having a canyon on the map if it doesn't tell you anything about where the hostiles would be coming from?