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Reviews for "Nanobeast"

Challenging? Ha.

Sorry but by the end of level 1 I was an unstoppable monster.
And then, level 2 gave me missiles.
Yeah.
Generally kind of generic and not that unique, but still kinda fun and with nice music and sounds.
It's not great, but it's good.

Bit too hard

This was really nice game, I liked the upgrade system, pixel art, enemies were quite diverse.
But difficulty curve is bizzare - I passed the first level without any trouble, then level two was pain in the ass - few foes that nearly cannot be destroyed and almost no upgrades. Sure, it can be passed, but it there's no fun in it.

I would love, if you made it a bit RPG style; I mean that even if you lose a level, you keep some of the upgrades, so you have more chance next time.

Also continue option would be nice.

memories...

Nice game.
As somebody said before: some sort of hitpoints / shild etc. would be nice. So its really frustrating to see all your Nanobeasts crash away.

Anyway ... this game reminds me of Parodius series (by Kanami 1994 for SNES etc.)
This game got the same upgrade system ... only that there where more BonusPowerups.
(and it was very cute and funny).

So in comparison to Parodius, your game got a loong way to go... (more and different nanobeasts with different weapon etc. ...)

Anyway ... i like your art style, your music was good too, your gameplay was okay, nice Char-Design (general / prof).
Bad points for: loosing soo many Nanobeasts (whenever i get killed), background was a bit lame (especially Stage 2), story wasn't new or very intersting - but funny.

So all in all 7 / 10, cause this game is nice and worthy to play.

Meh

The upgrade system was kind of cool, but...
The fact that any upgrades you have are decreased by one at every level-up is kind of terrible. As well, the fact that you can't shoot in both directions at once increases the difficulty far too much if you're introducing swarms of enemies from both ends. As long as you're on a Touch Of Death type system, this style is too much.
The game is, in conclusion, very very difficult. If you like it that way, go for it. If not...

RatherRandomReality responds:

"The fact that any upgrades you have are decreased by one at every level-up is kind of terrible." - I do not know what you mean by that, it does not make much sense. The only way anything gets decreased is if you die and when that happens only 1 stat (randomly 'speed', 'power' or 'firerate') gets decreased by 1. On 'normal' difficulty that is.

Not bad but it kinda drags on a lot and its basically just Gradius with less power-ups and it's really repetitive and easy