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Reviews for "Doodle God 2"

fun

yay! funnnnnnnnnnnn!

A failed opportunity to improve

I think yahtzee's review says it best. This game is only amusing initially when you have just a few things to play with. The longer it goes on, the worse it gets as 95% of the combinations do nothing. It's like picking up two random stones off a beach and rubbing them together in the hope of creating a beautiful sculpture.

Also the logic is pretty silly.
Fire plus radio wave equals laser? what the hell ?

Instead of improving on the flawed premise of the original, as far as I can tell you've only gone and made it more bloated by adding a ton more junk.

Eh.

It's a bit too much, I liked the simplicity too doodle god 1.

It's just too much clicking and messing around on it to make it seem "prettier"
Good stuff just not for me I guess.

Zzzzz

Sorry man, I just didn't like this game, and I usually go for this kind of epic puzzle solving genre. The game got really slow really quickly. I kept wondering if there was any more to the game other than mixing pictures with each other. It was kind of like a Sim game without any of the other elements which make those games fun, except for the progressive mixing of stuff. The hint system was frustrating, because it very often tells you that you can mix things which you've already mixed before. (You shouldn't be able to do that, anyway. It just adds to the boredom of the game.) The items got pretty ridiculous pretty quickly: Ghosts? "Life"? Alcoholic? Zombies? It's unclear to me whether the game wants me to take it seriously or not. From the intro and the music, you'd assume so, but the progression of the game lends itself otherwise. Also, the game slows down quickly after beginning because the number of positive combinations of things becomes exhausted and mixing 99% of things which each other results in nothing. I like the style, but there just isn't that much to the game, and what is there doesn't keep me engaged. Better luck next time.

Where's the main event?

Obviously I never played the first one, but this feels like you took a really detailed upgrade system out of a real game & just expanded it to include everything you could think of.

It's well done, in its own way, and if the other reviews are any indication there IS an audience for this kind of thing but to me it's like you took the most tedious part of a point & click adventure and tried to make an entire game out of it.

Combinations are pretty arbitrary and human-centric, by the way.