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Reviews for "Doodle God 2"

Subjective logic and N²

There's one really big problem with these games. The first problem is that MY logic and YOUR logic don't always coincide. I'm a scientist, so I wanted "plutonium" + "boiler" = "nuclear power", but no go. Meanwhile, getting "radiation" uses the most random, unintuitive combo ever. There are dozens of such combos I would NEVER think of. So when I run out of "logical" choices based on my ideas, I'm reduced to trying *random* combos. For N elements, though, there are N*N/2 combos. In Episode 1, we started with 4 elements = 8 combos. Easy. As you progress, the element pool expands one element at a time, and you can keep up easily using your experience.

In this game, though, you *destroyed* our experience. We start with 124 elements!? Even just the "Void" + "x" combos require 123 attempts right off the bat. That's just too many. But THEN, you really screw us by including NEW combinations of OLD elements. That's over 10,000 combos of elements that we have to consider when "logic" stops producing results. I *might* entertain the idea if there were hotkeys, but as it stands this game gets dull fast when I can't reproduce your methodology.

In brief: How can this possibly be fun for people who can't read your mind?

A failed opportunity to improve

I think yahtzee's review says it best. This game is only amusing initially when you have just a few things to play with. The longer it goes on, the worse it gets as 95% of the combinations do nothing. It's like picking up two random stones off a beach and rubbing them together in the hope of creating a beautiful sculpture.

Also the logic is pretty silly.
Fire plus radio wave equals laser? what the hell ?

Instead of improving on the flawed premise of the original, as far as I can tell you've only gone and made it more bloated by adding a ton more junk.

not as good as the first

Some of the combos made sense, but others didn't at all. I also feel like there were more obvious ones that you could have done as well. The top of the screen said 21/21 groups when I only counted 20 which bothered me although didn't factor into the score. It's low because I think it was a terrible attempt after the first one was so good.

It started out fun

But it quickly got silly. The mixtures stopped making sense and the number of categories to go through just got to immense. I mean really, computer and virus = hacker? NO! Person + typewriter, person + internet, person + computer?! Did none of these seem better? I know you guys were trying to be clever, but there is a difference between clever and silly. Many of these mixtures were silly.

Where's the main event?

Obviously I never played the first one, but this feels like you took a really detailed upgrade system out of a real game & just expanded it to include everything you could think of.

It's well done, in its own way, and if the other reviews are any indication there IS an audience for this kind of thing but to me it's like you took the most tedious part of a point & click adventure and tried to make an entire game out of it.

Combinations are pretty arbitrary and human-centric, by the way.