Getting better!
I liked this one more than the last one. I was absolutely not expecting that change in gameplay at the start of this stage - that was a pleasant surprise.
*insert graphics stuff here. F*** your life, kill your children, and all that jazz I'm apparently supposed to say because you have bad art. I missed the memo.*
Once again, you seem to have trouble balancing difficulty. As awesome as the first part of the stage may be, I found it to be one of the more difficult parts of the stage - so much that when I was playing it, I wondered for a bit if stage 6 was going to be pretty near impossible. The good part is that this stage is a little more balanced in difficulty overall, and is just how I like it: you will probably die the first time attempting any part, but it's never too hard as to be discouraging - it just takes a little memorization or experience. And the fact that this is practically twice as long helps.
My requisite Weird Thing I Noticed That Probably Should Be Fixed with this stage was in the scene before the robot walker boss. When it revealed itself, Carina was
staring off into space, unconcerned with impending doom.
Bottom line: anyone reviewing with a score of 0 simply didn't play the game past the first 30 seconds.
This one's favorited. Keep them coming!