00:00
00:00
Newgrounds Background Image Theme

soniccrackers23 just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Not Your War"

Neat! I like it.

Nice variety of ennmies. Behaviors is nice, it goes a bit beyond the usual "shooter" gameplay since ennemies can turn around to chase you.

I LOVE the explosions. I like the missile style (trails and booms, reminds me of doomrunner) The graphics are pretty and work well in the gameplay (the contrast is good so we clearly see what we need to see)

I expected the missile frigates front sections to be armored (being gray and heavy-looking) so i tried to get behind them to shoot the exposed black parts.. but it wasnt necessary it seems, i could kill them just as easily by shooting them in front section. Maybe you could add that perk to some ennemies (armored sections that drastically reduce incoming damage when hit)

Good production values. Good increase in difficulty. Good way to show us new ennemies as the game progress.

The missile destroyer's middle line. We can see it sometimes when its rotating.
I expected more weapons for such a large ship. Maybe a second missile laucher (2 waves of 4 missiles) or maybe a weak pea shooter.
The fighters (fast) provoke a bit of lag.

Changing weapon is a problem, i cant control my ship AND switch gun at the same time; i gotta keep moving or else i die in an instant. Change it to SHIFT or whatever button i can touch on the side.

Day 7 is pretty damn hard (must have died 20 times so far) , but what kileld me the most was the controls. Switching gun would take control from me (finger and attention doing something else than dodge) for a split second (and then i die)

Heavy gun have too little rate of fire to be trully usefull. To be "less-than-decent" it NEEDS all upgrades to back it up; piercing, PD turret, reflex. Even then its a sub-par option because the basic gun+ missiles do the same job much better for nearly all scenarios, except heavy drones..
Actually, in the last level it was kind of good... but thats because elite fighters die in one heavy gun shot.

PD turret isnt that usefull. It would be if it could shoot at ennemies when there are no missiles to shoot at.. even there the basic gun does the same job better.

Reflex is sort of usefull.

The last general was a letdown. He was just like the second. i expected a bigger general, or more weapon systems on him. (btw i killed all general with the basic gun + missiles, heavy gun is almost suicide imho, even if it hit harder)

all in all a good game i had fun with.

PLyczkowski responds:

Good review and good score, thank you. I agree with everything except changing weapons, no problem for me there, then again - I'm a veteran fps player, so I learned to do it fast. Cheers!

liked it

The Graphics where great also the Pictures. it was a nice but the last general was just like the second would have been better if he got an upgrade

Very well done

has a sort of epic feel to it, but lacks some of the elements that would make it a ten.

Improvements for next time;

1) add a more diverse battle system. point and click very common in this genre

2) scoring system just for the sake of tracking your carnage.

need some improment

The song and gun fire and background are great!! but you shoul a weapon or ship upgrade shop!

great potential

to be honest, i dont think the game its self deserves the score im giving it, however, there is a load of potential and i have to admit, if you make a second one it has potential to be a great game. i often come across amazing games that are the 2nd 3rd or even 4th game in the series, when i go back to the first game in the series, its rarely as good as the others. so build on this game, make it a series.

ok so first things first, if you want to make a great game then you need to work on the minor technicalities. make the game simply comfortable to play.

- the first problem i encountered was that my screen isnt big enough to see the entire game, make the game "netbook friendly". everyone wants to be able to play full screen. i tried zooming out so i could see the full game and it just cut off part of the game screen.

-at the beginning (opening) of the game, the dialog is too slow, rather than having only a skip button, have a "next" button there so people can read it and not have to wait.

-next, include an in-game mute button and a button that changes the quality (low medium or high).

now that we have the technicalities out of the way we can focus on the game-play its self. don't feel bad about copying the things on other games on this part, it doesn't matter if your game isn't completely unique, just make sure its fun, thats pretty much all that matters.

-first, have a proper health bar, rather than that confusing circle, i had no idea i was low on health at first until i died about twice and then i had to test it to see if the circle did have anything to do with life.

-alright, now this is possibly one of the biggest things you can do to make a game fun (in my opinion at least). have a shop with a really wide array of weapons and upgrades of all kinds. im not going to give you any specific ideas because i think you are more than capable of doing this on your own. just make sure there are lots of options and make sure you can get guns that are way better than your first one. if your going to continue to increase the difficulty of your enemies, have upgrades that are way better than your first gun

-next, a wide wide range of enemies, make loads of different kinds of enemies and dont have the same kinds come up in almost every single level. for example, the drones get a bit repetitive rather quickly. also, give the enemies a proper and clear health indicator.

-have the enemies in more of a formation and have the enemies crash if they move into each other, just as you crash if you move into them. im stealing this idea from someone else's review but its still a good idea, give the enemies a battle formation (if this is too hard to do then dont bother, i dont want you to spend ages on trying to do this when you could be doing much better things).

- lastly, give the game a proper story line, so far the story is ok, but its not great. it shouldn't take too long to make up a good story to go along with the game so go for it.


thats about all i can say for now, hope i helped.

PS. because i dont know much about making games some of my ideas could be really bad ideas or really hard to do, just keep in mind, im only saying what i think would make the game really cool and possibly make the game my favorite of its kind. thanks for reading.