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Reviews for "Shift: Freedom!"

holy fuck really???

lags a fuckload and gliches every few secs. fix the bugs then the game will be a whole lot better!

Released prematurely?

Debug, debug, debug.

As has been mentioned several times now, there are serious lag issues and collision detection issues with the movable boxes. To the point that the game is nigh unplayable in areas with a lot of keys and gravity changes and so on. The timer makes the lag much worse.

Somehow I got stuck in a state for a while where I couldn't beat the game. It would just exit back to the menu after the first self-destruct room.

Mini-games are horrifically unresponsive over all.

Slider puzzles can all be solved in VERY few moves.

Diff puzzles ought to support point and click.

Pipe game medals aren't being awarded.

On the plus side, the movable boxes and colored shadow tiles are a nice expansion on game play. Though the game is MUCH simpler than the last one I played...

Unplayable... extremely buggy

Sorry man... I was having great fun until for some reason, around chapter 3, the game started lagging a lot, it was sending me to the main menu for no reason, the controls were not responding, and the icons in-game (arrows, keys...) were ignored when I passed by them. Same thing with the mini-games, arrows not responding, and overall unplayable. A shame, 'cause the concept, as well as the few parts I could play, were awesome.

crap

this game sucks,,, it lags too much nothing works properly,,, really badly made i'm always glitching,, he never collects keys or go's through gates,, its crap

boring

its just really boring