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Reviews for "Shift: Freedom!"

Great game

It's as good as the first ones, with a few extra ideas thrown in. I prefer the monochrome of the original ones, rather than with the shading, but that's just my own opinion.

My only problem with it was that in the slider puzzles, the pieces were occasionally unresponsive, and if I clicked a different one whilst I was waiting for it to respond, the tile would go where it shouldn't (i.e. behind another tile, or out of the game altogether) making it impossible to complete.

Otherwise, great game.

Well...

It's nice to see the fresh new graphics. It's also nice to see you guys actually trying on the Shift games again after 3 and 4. Keep this up and yhe series could return to its former glory!

Great game!

The graphics are excellent, and the gameplay is challenging without being frustrating.If I had an iPhone, I would definitely get this as an app!

Also, Mance200, all your problems have a common solution: READING THE INSTRUCTIONS. Unless you are illiterate, those petty issues you had really shouldn't be a problem.

Wrong difficulty and poor option selections

Let me get one thing out of the way, the graphics are just fine, I love them to be honest.

By difficult and challenging, you forgot to explain what kind. The difficulty is fake difficulty, the block-tutorial itself is impossible to pass by because when you press spacebar for the second block, you will pull it back. But if you let go of either button, no order or holding, your character walks into the block and it is completely impossible to actually complete the level.

Second is options, do NOT make you hold a button to actually do something. When I first tried to restart on said block level, I thought I was stuck and could no restart. Then I learned you have to hold it, but there is no way you can know otherwise. Also, make "Q" a button to change quality, not to quit. This is because most computers may have poor connection and the game may slow down, you'd want to lower the quality to have a fighting chance of actually -you know- PLAYING. Make a button for quitting "Escape" or "Esc." Just because you can use alliteration for buttons does not mean you should. The rule only works with restart, mute, and pause; other than that: DO NOT DO IT.

The music and sound-effects themselves are poor and loop a lot, which gives me a bit of a headache as even though I cannot stand no sound at all, I hate looping sounds even more.

Please adjust the block glitch, change buttons for quit, and add an ability to toggle the quality, please. Either that or just delete this submission altogether as it insults Shift and the rest of it's games.

the only thing i don't like.......

the cinematics when you die, it take you some time and that's exasperating