Complete loss of style
Another Shift game... from the series known for unique gameplay and style...
%u2219 Yet this one is a disappointment.
%u2219 Oh what's that - GREEN in a monochrome game, where even publisher's logo was modified?
%u2219 Levels are cluttered and pixelated. Looks like they were drawn for a twice smaller resolution. And the interface frame... WHYYYYY????
The previous Shift games already had a unique refined style, perfected in Shift 4. This one... doesn't feel like done by the same developers...
How to make players happy? At least remove the shading effects from the game. Remove the green "EXIT" which's out of place. Remove the badly drawn frame around the game. Remove the mess on the walls. Make the game look as simple awesome as it was!
Please... I was close to crying when I saw those sucky "Bevel" and "Inner shadow" effects. They give it the look of a nine-years-old kid's first digital drawing.