00:00
00:00
Newgrounds Background Image Theme

krunchytoost just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Echoes: Act 1"

I WOULD play it...

If there wasn't a popup whenever i click on ANYTHING in the game window.

Dragy2005 responds:

mind pming me more details?

:@ arh

well didnt get a chance to play cause i had this little box that kept poping up on my screen saying that newgrounds want to upload shit to your computer, repedidlty clicked DENY but just kept coming back then i pressed it again and the whole screen just went white. farrrrrk :@ newgrounds
seemed like a decent game though

good, but the controls are so fucking disperse that i cant keep up with them

Too Much Cluster and Not Enough Good

The first two missions had a great amount of promise. Some Command and Conquer resource gathering and unit building, space marine hero, and a cliched but workable plot.

But by the time I got to the mission where you have to defend a newly built base against several waves of attackers the game's faults became clear.

Even when sprinting Dem's movement is slow and cumbersome and his hop move is annoying at best and the button controlling it requires mashing to work properly. The Grenadier enemies are just as annoying. Slow Movement + getting bounced around like a rubber ball by grenadiers is not fun nor does it help engage the player.
Selecting your units is just as annoying. The selecting of units should have been made as hold mouse button and pan over in combat AND Strategy. Yes Dem will move and shoot during but it is far less tedious than having to try and hold Q to do it plus have to remember to hold E to give them a choice of what to do. All this while trying to move Dem at a snail's pace to engage the enemy who's quickly decimating your base or bouncing you around mercilessly.
And Dem respawning: Why does the strategy mode come on when he comes back instead of going to combat? It's one more roadblock when you're trying to survive an engagement.
I'm not going to bring up in detail the amount of talking going on during the battle because others have mentioned it but its kind of pointless to hear that your units are dying or your base is getting demolished for the twentieth time in an engagement.
I guess my sum-up would be that the controls have to work better to be able to move troops, move Dem, and engage the enemy. Otherwise its just a cheap way to raise the difficulty.

shame

i really wanted to like this game nice graphics and its rare to find a game with good voice acting but the scenes went on forever and the game play was just walking forward slowly shooting it was so dull