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Reviews for "Stitchland Conflict"

Good, but not great

The game is awesome and very well-done. However, railgun + plasma gun + shield = unavoidable victory.

found a bug, and some other stuff xD

when the shield is still active at the end of a level, the shield energy will be drained if you start the next one - and drained at double speed if you really activate it :D

one of the soundtracks during the game is used in a flash "compilatoin" of mine i made with a friend (zholat, also on ng)
watch "brainstorming" to find out where the soundtrack is XD (dont be too demanding)

the game itself was good, had nice graphics, but was too easy.
a solution would be deleting the health packs - or at least the 100% ones - or turning their spawnrate down to 1 per lvl or something.
OR to make the base weapons cost money - the railgun is just too good to be free.

i give up

its too hard and now im useless cause i cant get any money

Needs more balancing and improvements

Played five levels and got destroyed, but should be enough to let me hook the essence of the game.

On earlier parts, there seems to be... "wrong" weapons power level. I shoot the boss with the fireball-thingy, then switched to the first machine gun weapon and the boss die quicker that way. That fireball should, obviously, more powerful compared to the little cheap machine gun, yet it works not the way it should.

The art is not too catchy for me, but the main gameplay itself provided some enjoyment for ten minutes... well, particularly the first stage it is.

The rest is, perhaps, too tiring to type for me ;( maybe other members will hog it down for you )

6/10 and 3/5
You still have much to learn about balancing and learning to sit in the audience's seat. Other than that, I see a fair potential in you. Keep trying!

Nothing new

It's very reminiscent of Heavy Weapon. I liked the "stitch" style of art, though. :)