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Reviews for "Stitchland Conflict"

It's cool

It's a good game, but it's insane... there's many enemies in the first level you can't even see the game running.

Good, but not great

The game is awesome and very well-done. However, railgun + plasma gun + shield = unavoidable victory.

easy game

easy game

Bit easy, possibly found a bug.

Overall the game idea is pretty good, however I did notice something with the weapon fire rate/recharge. If you click the mouse rapidly you almost always (except with the machine guns) you fire more bullets per second AND the depletion / need for recharge goes down much slower. Using this you can easily fire 3-4x as many bullets and almost never need to recharge. Using this "bug" with the slower power weapons (rocket/grenade launcher) you can dish out 1 hit kills without hardly ever needing to switch weapons for a recharge.

Something to consider fixing for the future. (unless this was intended) Also the last 3 bosses need some work, they went down very quickly and rarely ever hit you if you stand in the corner of the screen.

found a bug, and some other stuff xD

when the shield is still active at the end of a level, the shield energy will be drained if you start the next one - and drained at double speed if you really activate it :D

one of the soundtracks during the game is used in a flash "compilatoin" of mine i made with a friend (zholat, also on ng)
watch "brainstorming" to find out where the soundtrack is XD (dont be too demanding)

the game itself was good, had nice graphics, but was too easy.
a solution would be deleting the health packs - or at least the 100% ones - or turning their spawnrate down to 1 per lvl or something.
OR to make the base weapons cost money - the railgun is just too good to be free.