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Reviews for "Arcuz (Full Version)"

It would be great...

If I didnt consider every fire slime fight a boss fight because of how ridiculously unbalanced their elemental damage is compared to yours.
Nice elements, but next to no work was done on actually balanceing elemental creatures dmg.
Instead of about 2X fire dmg fire slimes inflict 4X their normal dmg.
Good job.

good

good game but some time around lvl 9 i dont know what happend i couldnt run anymore. i didnt have very much in my inventory either

Registering

I have trouble registering for mochigames. It asks me if i want to register now, and it only gives the NO answer. I have no YES answer.
It's either a bug or compatibility, so please help with technical support. I also lost my game when my browser reset.

It was an okay game, but there were some bugs

It's a pretty solid RPG but I did encounter some bugs with it.
For starts, it never saves what skills you have set up, so you have to constently set them up when you restart.
Another bug is I found is that if you don't take your weapon or item from the potion shop lady it's gone forever, which bites due to me losing it on a fairly powerful scimitar, which right now kinda ruined the game for me permenently.
Lastly, there seems to be a bug with killing enemies. On some occasions, constently hitting an enemy as they are doing a death animation will reward me multiple times with the experiance.

A problem with boss monsters revolves around how the experiance is given based on an enemies level, which was really lame. After spending a long and tough battle killing the boss level 7 wolf rewarded me with 10 exp, the exact same experiance for killing all of the other wolves in that area with the same level.
As well, the Ceanataurs are a tad over powered, what with their uber damage and hit and run attacks, and the way they constently overwhelm you suddenly.
simply make a few small adjustments with this game and it'll do better than fine.

can someone tell me how to save?