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Reviews for "Arrival In Hell 2"

Just one problem

I'm able to get to the guys cell, and get all the items, but when I use the blood and the card and I hit close when it pops up, I automatically end up on the footmark and get trapped. This happened four times. In a row. It really got annoying. Seriously? click a required button in a game and you get trapped? Gets an eight for that.

Not a scary game, but a excellent point 'n click

Can't undestand people. With you make it longer, they tell you that's way to make it shorter. With you make it shorter...

Well, Arrival in Hell 2 was fun, had the right length and was challenging. My main critic goes for the spook factor: aside the cell you are looked in, nothing else made me scared. Truth be told not even that one was enough, and for a terror game this is let down.

As as point' n Click your game was wonderful for only one and the most important reason it can be: the game was logical. Combining itens and completing tasks made sense during gameplay.

Take your 9.You deserved it, but make the next one way scarier.

Good but..

WAY TOO LONG. got so boring after the dudes possessed cell. UGH. I've had enough. Make the next one shorter, but for now, great job overall.

much better than the first

This was a good game, fun to play, but sometimes confusing.

The beasts the burner and the glutton looked the same to me. Was that a mistake or was i wrong?

The only reason i didn't give it a ten was that the voices were kind of bad, and the story was hard to follow.

And the first and second game contradicted itself, chuppa seems exactly the same as the insane prisoner who gives you deodorant. In the time-line of events it says chuppa crashed a deodorant truck so i think you used the same character twice.

Also, in the first game you never grabbed a map, (this doesn't really matter though) and there were a few other inconsistencies. Luckily these do not take anything away from the game, but i hope that if there is a future game you might notice these.

However I loved the first and second game and i hope you make others! (By the way, in the first game you can pick up the comb, but you never use it. then it is gone in this game. it's funny because i tried using the comb in every single combination in the first game until i finally figured out the exit sign)

Nice

The interface worked a lot better and made the game a bit less frustrating than its predecessor. The branching of the environments was also an improvement. Overall a great atmosphere.

The only legitimate complaint I have is about the cut scenes. Not every door unlocking and object needed a cut scene but that isn't the point. The real issue is with the drawn out pregnant pauses where the character just sits there and breathes for a few seconds. It made the game seem unnecessarily sluggish at points.

This game seems like it's going for horror, but when it's a puzzle or escape-from game, there isn't really any tension. A good way to add tension would be to give a time limit for a few segments of the game. Another way to add tension would be the possibility to fail an objective, like someone dies because of the player's fuck-up.

Thanks for the game!