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Reviews for "Red Storm 2: Survival"

Adobe Flash Local Settings...

...pop up whenever I leave the first room, then I can't move or fire, OR click on the settings.

Either way, this is just a clone of the other identical games which were made with exactly the same template.

Load of wank. Sorry.

Badim responds:

update flash player - that should help.

A knock off of robokill

Sorry man, i can see you put effort into this. However this game is far from unique. If robokill has a copyright, then this is definitely breaking it.

The game itself is also downright unpolished. Movements are glitchy, you get caught on objects and the pace is gureling and uneventful. Bullets seem to pass through enemies, the rooms all look exactly the same, and AI movement makes no sense. The weapons and upgrades are even complete copies of the robokill items, while somehow being less appealing and less fun to purchase. I found myself bored quickly, with no interest to continue.

I also found the fact you were trying to get money off the game appalling, it's like adding insult to injury on the original creator.

You should respect your peer flash-creators more, just because they put hours of effort into making a unique game, does not mean you have the right to make a cheap copy, then attempt to sell it.

If this game had no "Coin purchased" Components, it would have received a 5-6

Badim responds:

robokill is not original game ether =) maybe just first one on flash. same for items and rest.

Red Storm is our brand - with own atmosphere and setting.

seriously?

didnt pass the tutorial cuz I got bored of it. movement glitchy, I can go thru walls, and also I'm not sure about this but I think I saw an invisible enemy. make these problems go away and maybe I'll think about it

wow...

INCREDIBLY glitchy. and I didnt event finish the tutorial.
-try tapping the walk keys. GLITCH GLITCH GLITCH. needs work.
-enemys do not fire while alive, but they do fire while they are dead. not a good thing
-elevators = nonfunctional. as in, not event remotely functional. they transcend functionality.
-the firing is choppy. like, REALLY choppy.
-animations are good-- IF they worked as intended. good art, but bad code.
-whatever copyrights robokill has-- which im sure it does, since you have to pay for it-- this definitely violates them. congrats on getting yourself in legal trouble.
-lag. and I have a GOOD computer. your code REALLY needs work.
OVERALL:
+0 points for implementation
-2 points for bugs
+5 points for art
-5 points for bad art implementation
+0 points for gameplay- or to be more precise, the lack thereof (it really IS that unplayable)
+2 points because I cant give you negative stars
OVERALL:
0 points. congrats on your giant waste of time. (not mine, YOURS. think twice before stealing somebody's ideas. and if you do, at least steal them WELL.)

No, its a try but not a start of anything

I like the game, and even though it has a few glitches that should've been obvious, and been fixed, like some games, paying money? I dont get it, why pay mochi, or what ever that gay little site is, money for a game thats on NEW GROUNDS.COM. So, since the game has
1. glitches and bugs that should have been worked out before release
2.a requirement to pay a diffrent game site( that is cheap and blows in my opinion) money to get a real grip in the game
3. pointless campaigns, that hardly leveled up the mech and lost any point( if any) of playing.

So,to get any respect from many players who want to enjoy a game for free with out playing a game that was done in maybe a couple of months with no testing and still ask for money on over priced, useless, and duplicate items in a game thats not worth it, fix the bugs, plot whole and the money issue. Otherwise to me its not NG material.