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Reviews for "Zack's Hardware"

Needed!

MEDALS!

Level 6

Dude, big toys on Level 6 is like impossible, you just dont get good drops for making decent towers.

3 Gamekillers

Otherwise a good game, but the things I hate about it would be the way you have to click around to get a tower on the field. Most tower defense games have you click to build a tower once, then the build time would start as soon as you place it. I really hate having to click, wait, click, place for every single tower I create. That's really annoying. I don't see why you didn't just do the regular thing most TDG's do when it came to placing towers.

Another problem was the randomness of the drops. Couldn't you have made the system either give a certain item from a certain enemy, or even just have a simple money-based system in place? If you were to make it so only certain enemies drop certain items, it'd add a new dimension to the game. It'd make it so you'd have to pick which items to use wisely to last until the next wave of a certain enemy type came back. Sadly, all you can do is rely on luck to get the parts you need.

The final problem: Upgrading towers. Instead of making it so we have to click around even more to upgrade towers, why not include an auto-upgrade option? That way, we can pick which attribute we want it to upgrade the next time it gets xp. Better yet, why not just make the towers upgradeable with parts instead of xp? And it wouldn't hurt to make the towers look a little different each time they're upgraded.

One more thing: The music at the menu was incredibly annoying. And there was no music during the game. Wouldn't hurt to have something playing in the background.

All in all, an enjoyable game if it was more user-friendly. Right now it's just annoying to play. Would've been great if it weren't for it's flaws.

Fun at first

But eventually got boring. I think the levels were a little too easy and by level three I was bored with it.

Don't get me wrong it is a good game and I can see myself playing again, just not for a long period of time.

Good game, just one issue.

Any time my computer lag spiked, the enemies would jump ahead... That is, move farther (although slightly) ahead than they would have if the spike hadn't happened. The guns would also not fire durring this time, and since it happens every level, I lose a lot of lives about halfway through, which kills any possibility of winning(since no clever turret placement can fix the resources lost from lack of dead enemies). The not firing seems normal, but the jumping ahead is definitely a glitch; One level even had them "jump" past the end of the level, about 6 UFOs, but I didn't lose any lives.