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Reviews for "Cursed Treasure"

Good and bad

This is a nice twist with a TD game where you can also level up. A like it as it gives the game a bit more replayability even after one has finished it.

What I'm really writing the review for is that, as mentioned by all other reviewers, the ninjas are way too overpowered. I mean come on, not only are they the fastest? One of the fastest units in the game but they can also turn invisible too? How is this fair at all? The ninja boss goes invisible right at the entrance, grabs a gem then reappears as he's about to exit. If there was a tower or even an upgrade(which would be so unfair at early levels even if there was) that could help you spot ninjas, it wouldn't be so unbalanced but hell, the times I lose, it's always the ninjas.

This would have been a 10 but I'm giving it a 7 because it impossible to get excellent anymore at the latter stages when the place is swarming with ninjas on hyperspeed.

Not bad

It's a pretty fun game and the leveling up and skill point system do a good job of compelling the player to play.

However the invisible enemy's are bogus, they could maybe be worked into a decent mechanic, like if their were upgrades or spells that broke their invisibility it would be alright. As is they just steal my gems while my towers don't shoot them.

Some more upgrades and spells would also be nice, give the player more things to do then just watching and waiting. Also the story is pretty weak, theres no sense of it in the game that I'm the abd guy.

Ninjas?!?!

Overall fun game but the ninjas are just beyond OP! they sneak in, pull most of the gems from the cave and then a quick rogue just bandits them before the towers even lock on? There could be a lot more terrain and tower balance as some towers were extremely helpful while others just were mostly useless. Overall a fun game, but whenever I see ninjas coming, I know I am going to get frustrated because there's nothing that can be done. =(.

2 really really anoying glitch!

Alright first of all this is an awsome tower defense , really good concept , really fun to play , the level up system is just pure awsome and to get skill points to upgrade your towers? sweet sweet <3 Unfortunatly it looks like part of this game wasent tested..

1st bug as everyone else mentionned , return gem DOESNT work , it sends it back but the Heroes can still grab it right where it was >.< thats oh so frustrating to see happening.. please fix this.

2nd bug is what got me to stop playing , I didnt like being cheated out of 3 skill points for absolutly nothing.... Height Advantage , that skill DOESNT give 25% maxed out ! Beware players , do not spend more than 2 points in this as the max it will give is 10% -_- I was so mad to see my tower do 150 damage when it showed 180 ( maxed out crypt ) against regular spawns with no armor might I add.. so yeah it got me to stop playing after seeing that , seeing it can make a major difference against those anoying ninja's early on to be able to 1 hit them.

I also noticed that when you put points in Dens , Crypt , Temple it shows a little % increase , is that only for that tower associated in the column or your whole entire set of towers? I couldnt figure out exactly.

Oh also Mana recovery + 50% is in my opinion broken also .. I didnt notice any faster recovery from putting points in there .. still 3-4mp per every few second so yeah , please check that also.

Overall well made and fun to play , I noticed you guys havent replied to any of the comments bellow? I find that rude to be honest , please take time to give/acknowledge feedback from dedicated players.

7/10 for what it was worth while I played it , shame I wont finish it now unless you guys fix the problems mentionned.

bugs...

I've notice that in the higher levels bugs such as the gems not counting down and just freezing the count down timer, and also seperately getting a defeat error when you still have gems?...