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Reviews for "Battle of Lemolad"

i like it =D

i dont see the problem ^^ its original and fun

oops!

sorry! not a good game. dont like the bejeweled and too easy. hope this is your only bad game.

A few problems make this game unenjoyable.

Because we cannot depend on the market to get much resources, it is inevitable that you will run low on some items. For me, my main problem was meat, and then wood.

Also, you could make the game so that when we run low on gold during a level, we can revert to silver for a higher price. I ended up with more silver than I knew what to do with.

As for the soldiers that remain on your feild when you beat the level, you could have them stay on the feild for the next level, instead of having them disappear.

Here is how unbalanced my resources were after beating the last level:
Meat: 102 Wood: 118 Stone: 50 Silver: 728 Gold: 129 Magic: 28

The game was too short and too easy.

~Depes Crystalline~

Hmm.

I like how you fused an RTS with a game in the style of Bejeweled. But, you have severe flaws in gameplay-

-Silver is underused. When I finished the game, I had 5k silver, since I barely spent any.
-Gold and wood are overused. I always ran out and was forced to waste time trying to get some more, letting the enemy advance.
-Your connection/matching system is great, but there's no reward for any "OMFG AWESOME" matchups, making the game very repetetive
-The market is limited and rather useless, since it stresses your already stressed supplies of gold

A great game!

It was taking a while for me to understand the genre, as it just seemed to go everywhere! I was impressed by the mixture of RPGs and combining blocks. It was a really cool and original idea to have the blocks become part of an epic battle. The animation was also done very nice and I liked how it was (lol) easy to understand. It's just cool to watch the green glitter go everywhere. I may not be the biggest fan of these kinds of games, but you made one that was truly playable!