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Reviews for "Battle of Lemolad"

Match three flash. Another copy of Bejeweled, but with a RTS twist. Gameplay has some snags that become annoying. The market is unhelpful, silver has almost no value, and you should keep your troops once you win a level.

Nice game here

And here was a nice game love some of the battles this brings out and seems like everything is pretty impressive and I love that the gameplay is very well done and responsive graphics are not too shabby either

~~THINGS TO IMPROVE ON~~
Adding some flashy effects on battles would be cool

~X~

nice...but on the

second to last level i had a group of 50 or so champions just run off to the north east corner and disappear off the corner of the screen. another group of 25 or so champs followed them. i assume this was because there weren't any enemies ON SCREEN( the 50 guys had just slaughtered a few waves and the reinforcements were on the way, unfortunately). this left my 15 or so archers standing there dying VERY quickly. who knows, maybe my champions got scared and just ran away. ALSO, it is too easy to just play a level over and over racking up money and resources so that you completely trounce your opponent when you actually put forth an effort to fight. complaining aside, i say you did an ok job of combining two different generas. needs improvement though, just like my spelling.

Silver

Silver really is a pointless resource. I recognize that part of this game is about figuring out how to spend all of your resources; I teched into Paladins because they didn't cost wood. However, there is no object one can purchase that costs more silver than any other resource.
One solution would be to trade with silver instead of with gold.

Glitches in the game

The game is wonderful and funny, but I think I've found some glitches, like in the build mode iron is not spent. If you fix it, you will have all my 10