Ridiculously enjoyable
This is proof that sometimes you have to abandon all sense of boundaries and just go over the top with everything.
Almost everything is exaggerated. The exaggerated movements when slashing launching you forward miles even if you don't want to go that far; the exaggerated slashing animations regardless of how small the original sword really is; the exaggerated enemy sizes; the ridiculously over the top and totally unnecessary animated giant background; the exaggerated pastel colours - on the scale of 1-10 in subtlety it just went straight into the millions. And it was fantastic.
Of course the result of all this was slightly taxing on the computers, but it's worth it. It was very enjoyable. I do like the combat system as well, though for me when it started to lag a little bit I found performing the sweeping strokes a little harder. Sometimes it felt like it refused to hold down my mouse click. Granted I am using a touchpad so I can't say much.
The beginning was a little annoying the way those stupid scrolls would appear telling you what to do and they'd appear for a particular section in the game and there was no way of closing them aside from moving out of that section. I found this really annoying because with the automatic forward lunging of the attacks, I found myself scooting back a little only to have those darn things pop back up on screen again.
It would've also been a little extra fun if there were more special attacks. Some moves that were a little more complex like a circular pattern or a zig zag pattern. Or the idea of combining attacks like if I drew a horizontal line and then a vertical one like an L shape, I'd dash forward and at the end of it jump up. That would make boss fights even more interesting because you could pull out all these crazy moves.
It's one heck of an over the top game. But it's ridiculously primal and entertaining. I had a lot of fun with this one.