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Reviews for "DarkBase 3 - Phoenix Team"

decent

the clicking to shoot had a fairly long delay, must have been my cp since i didnt see any other comments on this. the minimap in the top right was useless. i had almost no idea what i was doing cause there was no mission indicator but after awhile i assumed it was just shoot every living thing. accuracy on the guns is horrible. thats about it.

Xplored responds:

On the top left (not right) s not a minimap.. is instead the battle formation you choosed for your marines. You may change it with "Q".
The real map with enemy locator is opened pressing "M".
Thanks for your 9!

Sweet game!

Really nice game!

Reminds me of Alien shooter: Reloaded.

Good jobb!

Great game, but many various little flaws sting

Too many people complain about the difficulty, I'm nowhere near being a godly player and the difficulty was perfectly fine, maybe some people failed to grasp the concept of how you're supposed to play... in any case the game is great, very good just as the two first were and I enjoyed having some character leveling to look forward to: There is however no progress for the first gun, which I was dissappointed in, not only that but I encountered a bug where I had to kill 220 aliens and the map was empty, leaving me with 75 aliens left to kill. The weapon leveling up is also too slow, you never take time to level them up since it takes way too long, you just buy more powerful ones and forget the first ones ever existed, which is a shame since with faster leveling up, the guns could be reused. I also found that the limited amount of ammunition ran out far too quickly: now this wouldn't be a problem, you have an unlimited gun after all, but it would be more enticing if that said unlimited ammo gun COULD level up. The mercenaries should also level more rapidly, since you just forget the first ones since you can just replace them with better armed ones which yet again, removes them completely from the game, left to forget. Maybe add an option to equip them with armor?

Overall, the game is great, the concept is still great, and while the first two games were more much straightforward and simple, they did it well. Everything you added into the game was a great idea, however, seeing as it was completely new ideas for the DarkBase project, it's understandable that all the balancing weapons/mercenaries/leveling up (and a couple bugs like I mentionned) wasn't perfect, it would have required tremendous amounts of testing which I consider is why we're here, and why we can comment upon it on this site.

I'd like to recommend a few things:
1.Fix the bugs (such as 75/220 aliens left to kill but no aliens left on map)
2.Re-insert the story elements of the first two that we LOVED, which gave the game a creepy spooky experience. You could for example only put story elements inside the Mandatory Story missions and still keep the side-missions without them.
3.Re-insert more maps plz, it was a bit boring playing on empty fields. The first games really really made the exploring incredible, and it was a big part of the fun. Dark ship hallways, and doors and corpses ripped apart all over: we loved that too.
4.Balance the weapons/mercenaries/leveling up so that we can enjoy every mercenary and every weapon. this is probably the hardest recommendation I make, it's the hardest one to figure out since it requires much testing, but it will make the gameplay of this game, it's meat, be incredibly more enjoyable.
5.Don't give us the map right away, make each square appear on it as we explore it.
6.My final recommendation, give the player a wider area of view, the enemies often come in too fast and it's hard to figure out what's happening, which makes for confusing battles. I know doing this would reduce how graphically nice the game is (and it IS incredibly graphically nice btw) but you wouldn't have to extend the overview by much, just a liiiiiil teensy bit :P

Yet again, I'd like to say how tremendous the serie has been so far, and how incredible it's potential is, especially with so many new added elements but it needs more polishing. I do hope there will be a DarkBase 4, because I love your games, thanks for sharing them with us.

Xplored responds:

Thanks for the time you dedicated in playng and even more importnat, in sharing with us all you comments, written with constructive positive criticism and proactive attitude.
We'll take them in serious consideration for our next products.

Good game

9 For being so good ith the story line and the graphics and all that good crap but should have an easy medium hard mode Keep It up Xplored

Xplored responds:

Thanks Pico335.
Thanks twice for having tried a second game form us, after ToxieRadd2!
You'll get more from us in the next months. Be sure!

Nice but...

I like the game really much would have given it a 10/10.But one thing really destroyed is that I have played soo far that suddenly in one of the missions to kill 220 Aliens , I killed like 217 then the other 3 aliens are missing and my map shows nothing.Which like made me totally sad and dissapointed.

Xplored responds:

Did you check in detail the radar map? Maybe the 3 small red spots were not so visible.
Anyway, to be sure, it should be sufficient to refresh the game page, click "CONTINUE" on the main menu and redo the same mission.
Trust me, the final missions and the 3 final movies telling Alice story evolution are a worthwhile investment of your time :-D