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Reviews for "Battalion: Ghosts"

good game

I've played the single mission ones before, and im glad you've finally pieced together a campaign.

All are great games but with the multipul missions added now i think you've managed to make it just that little bit better.

Thanks for putting together a good turn based strat game, im going to go waste many hours now.

Some points to consider...

This is basically the same game (as Nemesis) with new models for the same units, plus the ability to control two new battle units. I was expecting a larger overhaul than that. You've tried to shake it up by having all-in-one mobile base unit aka. warmachine, but I think it made the game feel emptier. There is no territory to defend, no buildings to capture, if the enemy comes you can just uproot everything and go.

This was somewhat compensated by better-designed levels. More levels involving dumping lots of units from both sides together at the start, so you enjoy large scale battles right off the bat. Well done to that but....while I appreciate how hard it must be to code AI, but it often does the most ridiculous things, like throwing condor bombers non-stop into my wall of raptors, or battlecruisers circling around hitting nothing while I get free shots from my own ships, etc etc. If you can give the AI a major improvement, (and, imo, revert to the traditional bases and to-be-captured buildings), this game is golden.

And what's up with the desperately-trying-to-be-funny characters? It gets old quick. It was bearable in Nemesis, but you've overdone it here.

A great addition to the Battalion series

Art: hasn't changed much - personally I think the dialogue pictures have gotten worse - but in-game it gives the same feel as Skirmish. Nice continuity, and pretty simple to understand.
Story: Interesting to see things from the Akadian side. Us-and-them conflict is a little predictable, but the characters keep the story intriguing. Aside from Major Mayjor, who's being oddly reminiscent of his uncle in the last one.
Style: Same structure, but with a few new twists. A lot less infantry fighting, though; would like to see more of that.
Sound: Again, same as the last one, but it works well for the game.
Gameplay: immensely entertaining. Playing with the stealth tanks was fun as well as sufficiently challenging; controls were a cinch, and the tutorial was done properly.

Overall: Great job; can't wait for episode three! 9/10, 5/5.

level editor...

you should put the level editor in this one because battalion arena doesn't work for some odd reason it loads, connects to the server, and just stops. No loading on screen, no loading in the status bar, no lag to signify that my browser is loading. It just stops, I use mozilla 3.5 and ie 8

OSSIM

The level of challenge is juuuust right in this game(when it's on hard difficulty, that is). I also like how all units seem to have different uses, and there are different ways of winning battles.