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Reviews for "Eridani RTS"

Not bad (Bug notice)

Well developed, the things that could use work of course are the AI. Otherwise, its a decent RTS with a lot of work put into it.

I did, however find a big bug, if cancel building a ship when there is nothing being built, you are refunded the cost of the ship (though you haven't actually paid anything). In otherwords, fast-easy money. Make sure you do a check to see that ships are in the queue to be built before refunding.

What a Game!!!!

This is an awesome simple RTS. I didn't play too far because I have to go to school in a bit. The graphics are nice for a flash game. I think that the concept of when you select lets say the attack ships the cursor turns into their formation is a nice break away from the typical point, click, and they get there. The ship AI and the enemy AI are simple minded at best. In the few levels I played the enemy never left their base. Also there where a couple of times when I had a fleet of ships on a asteroid and they wouldn't attack the enemy's mining drones that were picking away at the asteroid. I also agree with Rehab1988 basically amass a fleet and wipe em out. I found that the enemy laser turrets seem to operate when they have no power as well. Other than those few problems I loved it.

It was decent

It was a decent game a few of the bugs make it a little less fun to play, but all in all a decent flash game.

Cool Game

But there are lots of bugs, for example, when some rocketlauncher targets an enemy and shoots rockets the rockets dissapear if the enemy dies, and the path calculating could be a little better for ex; my ships need to circle around the planet before they can attack...

Fun yet flawed

This game is a shining example of a Flash RTS, quick to jump into, easy to understand, and great for small scale, ten minute battles. However, this game does have major flaws.

1) Game Start Balance Issues
Yes, I know the enemy has been here longer than us. But why do they start at tech Level five with Battle Centers churning out ships when we're barley building our first power plant?

2) AI path finding issues.
Yes. Path finding is a major flaw. Ordering the fighters to attack a target directly in front of them, only to have them circle the planet back to the target, possibly getting picked to pieces by every fighter and laser cannon along the way

3) Lack of story
Yes, this is a flash RTS, but, I expect more story than an intro and outro. Come on, I want to know why New Earth is so desperate to defend it's little chunk of space!

Over all, decent game, but, it could use some work.