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Reviews for "Agony: The Portal"

MENU'S ARE TOO CONFUSING

Apart from that..... seen it all before

Mediocre

Game play- The game play got kind of old (let's face it, that is the most important part). I found the combos after a while (they weren't mentioned in the tutorial, at least not that I noticed. I went a while with just a heal spell and the U key) and they were a little refreshing I suppose.

Sounds- Not bad at all. I like the epic music, and the minions high pitch screams.

Graphics- Well the actual graphics were not the worst I have seen. Some improvement wouldn't be bad, but I wouldn't say necessary. It would be nice to have a village for a background. Or windmill. Or totem. The generic backgrounds were weak. Also, the font. There were a few words that I could not determine what they were at all. The font looked nice one the words I could read, but something clearer would be better.

Story- I never saw any humans. Maybe they came later? What's his name (legendary warrior) looked human in the beginning. Also, I thought the undead would be better during an eclipse. Just me. It wasn't too bad, it was a classic good vs evil from the evil perspective. Overall I liked it.

Bugs- 1. My Character always said "level up" with an arrow pointing to the stats screen. That was annoying. 2. Maybe you meant for the screen drag to go the wrong direction? I guess it isn't technically a bug, but it was strange. Also, it always went right back to the character. I wanted to check out the world.

The store- I didn't like it, not because you had to pay money (well... I didn't like that either, but I understand it.) but because it never worked. I could never get my free item, much less pay for one. Also it took forever to load. Also... would an undead super-warrior really go to a store?

Also, it might be good to have it possible to be only a spellcaster. That would be pretty sweet. I didn't feel it was possible because the character would be too weak.

Overall, it wasn't too good, but not too bad. It doesn't deserve a zero though. I enjoyed it for a while. Sorry if I pointed out a lot of negatives, I was trying to be constructive. There are positives that I failed to mention.

annoying

it good could be better with out the payment thing
no one rly is going to pay for this if u do then u a noob :P

Not bad

The game is amusing but had one massive flaw. You really need to put level caps on your skills. I kept sticking points into my heal and didn't realize until skill point 13 or so that I was only increasing it's recharge and NOT increasing it's healing power. Once you get penalized for putting skill points into a skill you really need to consider simply not letting us put points into it anymore...

If not for that I would have rated 8/10

Decent game, maybe below decent.

It isn't a bad game, but neither is it a good game.

Lets open up with graphics: they were boring. I don't mean that your art sucks, I'm just saying that they were boring. Everything was just reused again, just re-skinned. At first, it was very nice and fres, but about halfway through the game, they become tedious and boring.

Not only are your graphics boring, so is the gameplay. The gameplay is repetitive beyond relief. Like, the graphics, they are nice at first, but you start to dislike it. The enemies and their attacks were the same, even with the kings/bosses. They. Were. All. The. Same. The only difference was that they were a different skin. The difficulty of this is very very easy. The first thing you get when you play the game, heal. You can spam too, sadly. So when you are fighting and are dying, just run away and heal. It was not considered very hard, even on Insane mode. Just keep adding into the charge attack and heal, with some teleport.
Let's talk skills. Most of the attacks were utterly useless. I found that the charge attack, the first one you get, was the most effective, when leveled enough. You would go far distances and hit a lot, whilst knocking the enemies back. The other attack skills besides teleport were useless and weren't needed. Also, with the charge skill, I am able to go about a screen and a half without hitting an enemy, but sometimes, an enemy could be about a screen away, I rush him, but I wouldn't be able to hit him. Why? Let's go to the "magic". You have the basic fireball. Why doesn't it go straight? The only usefulness it has was the jump+down+fireball, to hit mobs. The fireball should have gone straight, because the comet skill was the same thing. The saw blade thing wasn't very useful. It wasn't very strong, either. The two skills after fireball took too long to charge, without doing that much damage. Let's look at the last branch. The healing skill was the only thing I got from it. I "maxed" it out. Notice the quotations. I leveled enough so it would only heal 20% HP. The more I leveled it, the more the recharge would take, without getting more heal. Srsly. Wth. The skills are too few, especially when they aren't very useful.
The controls. You have basic controls, they are fine, though, when holding down attack and your turn, I would stop attacking. It get's annoying. Also, usually a spell would be fully charged, and I would just stand there and press the button and wait a few seconds for the skill to activate. If that was due to it not being done, make it flash or something, to notify it is done. The attacks were boring. When I mean attacks, I mean attack. You only have one basic attack, no chain attacks (without using skill ones), nor do you have different sprites. Also, when you are jumping, no sprite difference? I don't know about you, but that bothered me.

And let's get to the store. The store. Why don't you allow the player to buy weapons with in game currency instead of real life currency? And besides, those weapons would have broken the game. They are unfair. Anyways, if you wanted to get paid, you would have made something like an EXPANSION PACK. Something actually worth money. The system you have now is flawed. It makes the game easy, possibly driving the player away.

The sound. The sound was very very repetitive, so repetitive. You used the same track throughout the whole game. And that track was a loop of some very repetitive sounds.

Let's recap. The graphics are boring and repetative, only using reskins. The gameplay is repetitive aswell. The skills weren't special and were mostly useless. The store system was flawed, as you would be paying to make the game extremely easy. The weapons you DO find however, do the job quite easily, so buying weapons is pointless. The sound was repetitive and annoying, with no variety.

Everything in this game was repetitive, in every way possible. It just isn't fun. I still don't see why anyone would pay for a FLASH game, let alone a not very good one.

I give you a 6/10
Not very good, not very bad. To improve, just add some variety.