eh!
it wasnt that great, and i agree with luvs2spooge, the narator is anoying and its way to hard to click on infantry units and th ai is soooo bad
eh!
it wasnt that great, and i agree with luvs2spooge, the narator is anoying and its way to hard to click on infantry units and th ai is soooo bad
New packaging, same performance.
This feels like the same 'build faster than the other guy' side scroller I have seen a dozen times before. The difference is that you lack components that I enjoyed in those other version.
-Unit building Queue.
-Ability to speed or slow the progression of time.
These are my primary complaints. The introduction of a needed "power source" when you have already established that we are using the "lower tech" underdog seems asinine. preset strategies are nice, but the AI of the units seems off somehow. I would argue that they lack a conception of "front line" combat. They would follow units to the back of a base, ignoring the turret shooting them in the face.
Overall, I feel that you took an old idea and made it worse.
Aweful
The AI is aweful.
I cant even tell my tanks to stop wandering aimlessly into enemy territory like a fucking idiot. That is really frustrating.
The range of the enemy rockets are bullshit.
My rocket defenses basically get picked off from way out yonder.
And whats up with the voice that says, "building complete."
Couldnt you just actually find someone that says it instead of that.
Real awful sorry.
BUuuuuu
What is going on with you people
boring
a 4 for graphics and story but thats it everything else sucked