Funnier than the first
Well executed, nice graphics,smooth animations and interesting sounds and turrets functions. I also like the way we choose to upgrade our turrets. It is now much, much more than just "desktop tower defense".
It is also nice that we can place walls pretty much anywhere. Good.
The user-interface is good, but its too small and hard to read.
Limited time between waves is a bad thing IMHO, really, we should be able to do it at our pace. Im wasting half the time just trying to read the explanations of the turrets.
What is the $$ % we get from selling our turrets? It appears to be very low.
I did not like the way the Air units attack from a completely different vector than the ground units. Unexpected, and we did not get any warning about this.. and they pop from all over the place. If i knew before hand i would get attacked from anywhere in the air, i would have placed my defenses acordingly.
Upgrades have little visible effect since its just a 1-2% increase in efficiency per shot.
Regenerative opponents are really strong.
The "help" shoud have included a brief summary of the different turrets we have, so we can know beforehand what tools we have (less time reading in-game), and also the mention that airplanes attack from anywhere, coming from the top of the screen.
Worth playing, but could be made more accesible by increasing the ammount of information we have in the help menu. I personally dont like trying 5-6 times to start to properly understand stuff... like, the slow-down turret.. is increasing its damage also increase the slow effect?