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Reviews for "Max Mesiria Chp3 RPG"

Small downgrade, too bad...

This chapter really felt like a downgrade on the previous two. It started with the mouse-clicking instead of using space bar. It didn't feel intuitive anymore. I was thoroughly annoyed when I literally had to chase a character to converse, but couldn't succeed because of the time that it costs betwee clicking and walking.

And then I walked out of the first city, and found myself on a large map. That could've been a good thing, if I had a map or some other way to show me any directions. After realising that some character was talking about going to the west, I decided to go there. I had to walk, walk, walk, walk, and then I found the city needed. But then the story changed perspective, and I had to walk the same route again...

The big city looks great with the steampipes and the broken windows. Inside the first dungeon I was thoroughly annoyed by all the dead ends. I had to walk somewhere on good luck, just to find out that it was the wrong way. In part 2 the dungeons were well-balanced and not too big, I kinda prefer that. They at least contained some chests if you walked inside a dead alley. I also had the feeling that the dungeons are much less exciting.

Another thing is that I just seem to miss any nice sound effects on some enemies.

Please do something with this complaint ( and that of others ), because this franchise is just too good to be spoiled.

Pretty Good!

this game was pretty good i can tell it was made by a talented author! i sure hope you make chapter 4 please make it longer first we wait for it for so long then we find out it is such a short game

Not Done Yet, Judgement so Far

Normally I like to finish a game before I review it, but I think based on the other games I already see what needs improvement with this one. I thought it was fairly solid, but it is a bit slow. There is a lot of walking, and while I like games to be a challenge, all the random battles and dead-ends just got to be a bit of a chore. It slows down the action without really adding much in the way of real challenges. I would actually prefer shorter walking sequences with tougher/longer battles or more variety in the things you have to do. As far as positives, I like the extra characters. The graphics are fairly good, and the storyline isn't bad, but it's getting lost in the longwinded action of the game. Fix these things and I think this game could be very solid.

mmm

little slow but good

good game

it is a fun game but i think it is a bit to hard