First levels were fun.
I played the first version, and the updated one, and I must say I really liked this game. Action was constant, and that can´t be bested :D. The system was simple but effective and responsive; different classes to add some variety, and a character skill developing system made it very interesting to me.
I have a few things to say : I played with every character, maybe 20 times each, tried different "builds" and made a few conclussions, that after playing this excellent game , I feel like sharing :) :
1 ) The paladin is too weak, the first levels hurt the poor guy too much, it really isn´t anywhere as fun as the warrior, archer or mage. The weapons to buy really don´t help him too much, I think you should increase his special´s duration, and cooldown, just to help him build combos easier in the first levels :).
2) The mage´s fireball makes the game very easy, him and the archer were (to me) the best classes, not only for being range, but because both of them have area of effect projectiles (archer´s crossbow) , fast movespeed , and nice damage. But then again, I bought every archer´s and mage´s items by level 8-9, and didn´t have anything to buy for the rest of the game, there should be more upgrades, or weapons , or something. I don´t like to swim in worthless gold.
3) I really think each class should have more than 1 "special skill", like the mage.
Only 1 active per level, just like the Mage...
The paladin could have some time limited invulnerability, the archer some kind of "fast shot buff" , the warrior an "arc swing" that hits everything around him instead of only forward :), you get the idea.
4) You need to make the mages skill worth buying , because seriously, the piercing arrow was... horrible, and the Shiled was only good with the "attack no-fireball mage" pumping speed, atk speed, atk damage and hp, instead of skill recovery and special skill power, and using the wave to attack, It was FUN :D, but not anywhere as effective as the "run-fireball" mage ...
5) The same goes with the items, the archer´s long bow only becomes usefull when his atk speed and damage are maxed, in the last levels ... however it´s cheaper than the crossbow.
As for the melee´s , those weapons wich attack slow but deal more damage were not good at all, atk speed > damage. If you attack slow, it´s harder to hit while running, if you don´t run , enemies have their sexual desires satisfied with you, wich is not good. I don´t like orcs :D.
Well, I wrote quite a bit, but it was only because i liked the game very much, congratulations on you front page, and very good job on this game, pal.
Keep it up and good luck :).