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Reviews for "Art of War 2"

ehhhhh....

I like the game, and I want to continue it, but there are plenty of things that piss me off about it.
1) Your character respawns in front of enemy fire.
2) The character respawns too slow.
3) Limits on how many reinforcements you can have on screen in the face of multitudes of enemies are bad.
4) Ammo loads too slow, even when an officer is present.
5) It is difficult lining up the characters line of fire with an enemy.
6) Allied A.I. could be a bit smarter.
Despite all the flaws, I did find this game to be entertaining and somewhat forgiving since the game restarts on the same level. Keep trying, buddy.

Average

HOW TO WIN
(since this is probably what most people are looking for, due to the extreme difficulty)
The easy way to beat level 2 and 3 is to stock up on ammo at the beginning of the level. Then right before the tanks and self-propelled artillery come rolling in, run to the other side of the screen and shoot them from their backs. You can even stay outside of the screen and shoot them there.

Now the review...

THE GOOD
Game concept

THE BAD
Game mechanics poor (as mentioned). Bugs such as the exploit mentioned above. Inability to respawn without instantly being killed when pinned by a machine gunner. Game is a little silly in its presentation. Extreme difficulty.

Not bad, not fantastic...

This was pretty fun, but I think you can tweak a few things to make it great. The control seemed a bit awkward. I think the best thing you can do to fix this is to make it so you can move and fire at the same time. I loved the voice acting, but good lord.....by the second level I was getting sick of hearing the guy shouting. Maybe you should make his outbursts just a little less frequent. Lastly, and other people have said this as well, but it was hard to tell where I needed to be in order to actually hit the enemy. I wasn't sure of my range, or if I was lined up correctly. You've got a good thing going, just polish it a bit, and maybe add a few more options like boosts for your character or something. Keep up the good work.

average game overall

it really wasnt that hard like it says.just try to stay out of enemy fire and grenade them to destroy everything.too short tho.couldnt really get the points for the medals either.do they unlock something or just there for the hell of it?if it doesnt unlock something then maybe you should look into making the medals worth something in the next game.also,like evry1 bin sayin,the back up does crap really.unlike the other ppls complaints,i did have some help from mortar.that is when they werent blown up in like 30 seconds.the guy talking while ur in battle kinda give the game a command and conquer feel to it,not the gameplay itself tho.so heres the breakdown of all the things needed to help the game out

-make backup help out more
-more levels
-maybe make the medals unlock bonus features
-make it where at respawn you cant be killed from explosions for like 3 seconds or something
-show your range of fire

I didn't like it

I really don't know what to say, I just hated it.

i liked the graphics
sound was all right
I hated all the gameplay mechanics.

sry, I do see some potential though.