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Reviews for "String Avoider 2"

Didnt Like it...

Its really the gameplay that I didnt like, which is pretty much the whole thing... What sucked teh most though is when you take a turn, make that turn, then go on to anotehr section only to have your remaining string catch the corner of the one you just passed. It got really frustrating.

Gotta love those invisible walls...

Ok, this game could have been great, but it isn't, plain and simple, it's completely destroyed compared to the other's.

The scrolling sucked, it didn't make things easier, it just made things harder.

The walls, oh, the invisible walls, gotta love them, it's great, just moving the string along, when suddenly you hit an invisible wall, and have to start over.

Either fix these bugs, or completely scrap and destroy this system and use the old one.

Blah

This game was just another maze game with bad controls.

The game has some good ideas but not enough.

The idea for this game is very good and the player interaction is also great but the imagination and thought which is put into to it is very weak. The puzzles of course are very boring and hard and there is nothing new here and also the game has a couple of bugs so you ought to get rid of them.

No, No, No, No!

This is by far the worst SA You've made. The string will go red and you have to restart even if the string isn't touching, it turns red and you lose if you are 10 inches off (Sarcasm). It's just so bad, why dont you edit it so you can actually play without having that happen. the particular level this happens on (The first time anyways) Is Easy Street.